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Mitrik - Healers Quest (Adventure)
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Re: Mitrik - Healers Quest (Adventure)
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GM Shadow
Re: Moving along...
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OOC Duras - The armor and weapons look like normal run of the mill every day things.
The light rain turns to a down pour a hour into your journey. Pressing on through the storm it last for about a half hour and then the sun finally peaks through giving you some warmth. Nydilind scouts ahead and reports back when scheduled. The days passes uneventful as you watch the scenery go by. Soon night time falls upon your party as you make camp. The nights watches go uneventful and soon you are up and moving again. You repeat this same process the next four days while following the maps guidance. Soon you see the village where the mines entrance is suppose to be located. It is just getting dusk when you see a rickety old inn with some candles in the windows welcoming people to enter.
OOC: Hope you don't mind me speeding this along. Feel free to post any actions taken during the past five days.
He who walks in the shade shall never be the same.
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Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
Snow Barbarians
Knurl
Archives
3.0 Character Sheets
Travelling (Main roads between cities)
Mountains, Hills & Highlands of Flanaess
The World Of Kair
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