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Mitrik - Healers Quest (Adventure)
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Re: Mitrik - Healers Quest (Adventure)
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GM Shadow
Re: Moving along...
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Those on the inside
The night goes peaceful. Food is brought out in old rusty tins. The smell of what ever was in them is quite disturbing however after braving the smell your tastebuds are rewarded with a good tasting stew. The Barkeep states "Food come with the room." The whole rest of the night the Inn is only occupied by the barkeep and your party.
Those on the outside
Being told to stop and identify the 3 figures do as their told. An old raspy voice hisses you "Are you here to seek the mine?" The figures step a bit closer to be seen in the firelight. Before you stands 3 old men in well wore rags. "If you are here for that cause I give you this warning. Two weeks ago I was 16 and full of piss and vinegar, now I look and feel like an old worn out grandpa. There is a curse little know by strangers about the mine. Those who enter the mine will be left venerable and old if they do not leave in the presence of the Healer." He then points to toward the mountains "You see that back spot in the mountains there. That is the entrance to the cave." The three men then start to leave after giving you their warning.
OOC: Duras can feel no evil presence from the 3 old men. When they get a little closer you can smell their odorous body.
He who walks in the shade shall never be the same.
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Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
Snow Barbarians
Knurl
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Travelling (Main roads between cities)
Mountains, Hills & Highlands of Flanaess
The World Of Kair
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