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Mitrik - Healers Quest (Adventure)
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Re: Mitrik - Healers Quest (Adventure)
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Nydilind
Re: Kill all who oppose us!! (round 4)
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Aug 20 01 7:16 AM
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OOC: I can't see Elscene on the map any more. I guess she's in the block in front of Kerry. If Kerry sufficiently protects her prone body, I'll go with another arrow attack towards one of the remaining spellcasters in the rear (the one on the left if its still standing, otherwise the one on the right.) If none of them are standing at my move, I'll first attempt to fire an arrow at any other unengaged foe in the rear.
But, if Elscene is where she can be struck by enemies, I'll attempt to grab her and pull her body back to the rear, away from the melee, towards the wall of force. I'll allow up to 2 AAOs if needed to get her away from the combat. Then, if allowable in the same round, I'll attempt to stop the bleeding and stabilize her (no healing skill).
Then again, if a break appears in the lines and Elscene is safe, I'll drop the bow and draw sword and dagger, and wade into combat to hold the line.
But, if Elscene is safe, the line is holding, and there are no enemies in the rear, go ahead and take careful aim for one in combat (firing into melee).
So, first priority: Get Elscene away from the baddies or ensure that she's relatively safe.
Second: Ensure the combat line holds.
Third: Fire arrows at any enemies in the rear not engaged in battle.
Fourth: Fire arrows carefully at enemies in melee.
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Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
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Knurl
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Mountains, Hills & Highlands of Flanaess
The World Of Kair
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