With an ugly snarl twisting his lips, Horek will swing his blade with a mighty blow at the nearest opponent!


OOC: Attack the nearest opponent as long as he doesn't have to break out of the front line to reach a foe. (Any opponent in D12, E12 or F12) He will prefer to attack one of the 'purple' foes (priests?) over the greenies if one comes within reach. He WILL take a 5' step to either side along the front rank if there is an opening there that would allow him to reach an enemy with his sword.

If he cannot attack this round because the above restrictions are in place, then he will 'Refocus' and gain an initiative of 24 beginning next round.


'Rage' gives Horek a 21 Strength and a 16 Constitution score and +2 to Will Saves for 6 rounds.

Hit Points: 3 (of 15 for duration of Rage)
Armor Class: 17 (15 for duration of Rage)

Attacks:
Greatsword / +6 attack bonus / Damage 2d6 +7 / Critical 19-20 [x2] (These bonuses include 'Rage' bonuses AND using a double-handed weapon)

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Horek Varshot
Deep bronze skin and the red body paint that decorates the face of this large man combine to mark him as one of true Flannish origin. The plainsman carries a sturdy longbow and a huge sword is strapped tightly to his back. Studded leather armor peeks out from beneath a cloak made from the hide of a large black bear and a necklace decorated with huge claws completes the picture of this fearsome barbarian. The scowl upon his face along with hard, piercing eyes warn you that disturbing this quiet man might be considered foolhardy unless there is good reason.