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Mitrik - Mysterious Murders (Adventure)
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Re: Mitrik - Mysterious Murders (Adventure)
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AGM Gram
locked doors
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Oct 31 01 4:50 PM
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The three of you are easily able to break open the door together. As the door flies open you see one human dressed in the similiar garb as the last two clerics, excepts his armor is all red and a large symbol of Erythnul hangs from the necklace around his throat. Before his are three ugly looking creatures, who resemble trolls, but their eyes seem to be sealed shut. They turn around and seem to be able to meet your gaze even without eyes.
Behind all of them is a man chained to the wall, his robes were made to be white, but are now stained by blood. His head is dropped down and he seems to be either unconscious or too weak to look up. However, nobody in the room seems to be surprised by the intruders.
ooc:
i will have a map up shortly after this post...
initiative
Humanoid 2: 10 + 1 = 18
Humanoid 1: 16 + 1 = 17
Human Cleric 14 + 2 = 16
Roxy 12 + 2 = 14
Celaria 13 + 0 = 13
Nestor 13 - 1 = 12
Wa 6 + 2 = 8
Humanoid 3: 3 + 1 = 4
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Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
Snow Barbarians
Knurl
Archives
3.0 Character Sheets
Travelling (Main roads between cities)
Mountains, Hills & Highlands of Flanaess
The World Of Kair
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