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The Keep *Closed*
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Re: The Keep *Closed*
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Tanner
The Grassy Gnolls
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Apr 18 02 6:17 PM
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Looking ahead at the shadowy figures atop the cliff, Tanner will try and gauge the difficulty of climbing the hill without being attacked from above. If they could climb up without being seen, they could prevent the archers from targeting the others as they came up to attack. But if they were seen while they were climbing up the cliff, they would be sitting ducks for the archers above.
Deciding that the best course of action is still to try and get up to the gnoll's camp unseen, Tanner will continue to circle towards the gnoll's camp. Moving further to the right, Tanner will try to find a spot that isn't directly under the gnoll figures above that looks climbable to the group.
"Let's try and find a place to climb up and flank or get behind those archers," Tanner whispers to his companions. Remembering the Potion of Spider Climb that he still has, he wishes he had enough for everyone. Looking at the cliff, Tanner will try to guess how difficult a climb it will be and if the potion would help. And looking to the others, he'll see if any of them agree and if they think they can climb the slope in front of them.
ooc: Tanner has Climb +0, so if it looks tough, the potion may be his only way.
A tall, gangly human youth looks at you, his questioning green eyes filled with the energy and enthusiasm of youth. Clad in a fine chain shirt with a buckler emblazoned with crossed lute and sword, he wears an Elven rapier at his side and a rustic lute over his shoulder.
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Greyhawk
Greyhawk 4.0
Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
Snow Barbarians
Knurl
Archives
3.0 Character Sheets
Travelling (Main roads between cities)
Mountains, Hills & Highlands of Flanaess
The World Of Kair
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