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The Keep *Closed*
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Re: The Keep *Closed*
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Tyro
Re: Round 3
#1
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Earl
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Aug 3 02 10:08 AM
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[ic]
"We must break this line and spread out quickly," the warrior thinks as he attempts to draw his longsword.
"FOREWARD!"
Tyro does his best to slay the gnoll before him (G2) with a single swing and then press through the line. With two deadly threats out there, A mage and a balista, they could quickly become overwelmed. Both had to be stopped as quickly as possible or the rescue would quickly become pointless as lives would surely begin to be lost.
[ooc]
In case I get busy again here's an FYI.
If we see a 2nd Fireball and/or our total party hit points start to fall below 1/2 Tyro will likely signal a retreat. The rule of thumb is retreat at 1/4 hit points, but when fire balls are involved 1/2 can become 0 in one round depending on the FB's source.
Tyro
GuildMaster - Greyhawk Adventurers Guild - "Adventure IS our Business!" - (also known as) - the Kendall Expeditionary Guild
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Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
Snow Barbarians
Knurl
Archives
3.0 Character Sheets
Travelling (Main roads between cities)
Mountains, Hills & Highlands of Flanaess
The World Of Kair
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