ooc:
I'm still moving but I'll post the Black Dragon's actions first.

Since he goes before Tyro - Tyro isn't there yet - So Ty you can move your pc again. ;)

BIP:

Atirr screams out in rage once again and lashes out at Turrold (19+19=38) (dam: 12) The large fellow then spins and charges out of the camp smashing into one of the wagons and provoking an AoO from Talon [20 :eek - 20 :eek - 10 :( ] (almost instant kill - Damage: 16)

A large gash allows the dragons blood to seep out and onto the ground. The Black dragon spins as he almost reaches the road and cries out again in pain and anguish.

It seems that he is preparing to breath his acid breath at the camp. Suddenly Tanner cries out in fear and runs into the darkness to the east thus leaving the camp.

OOC:
Drop this text at www.irony.com/java/mmee
*BEGIN 0 0 rs 0
*s 9 8f 86 14k -4m *s c 7b 3v rs 0 *s 1 6k 50 rs 0 *s 1 94 2z rs
@0 *s 4 8c 48 rs 0 *s 4 6o 46 rs 0 *s 4 4f 30 rs 0 *s 2 3p 2b rs
@0 *s -3 2d 2m rs 0 Caellen *s -3 3y 1n rs 0 *s -3 8m 4l rs 0
@Kain *s -3 4m 2r rs 0 Kerravin *s -3 9g 2x rs 0 Ryliranna *s -3
@5n 5o rs 0 Turrold *s -3 5p 48 rs 0 Tyro *s 4 ah 3i rs 0 *s -3
@as 3p rs 0 Blade *s -3 6b h rs 0 Gnarley Forest *s 0 c0 4e rs 0 *s
@0 dc 4l rs 0 *s 0 c9 5a rs 0 *s 0 d0 5m rs 0 *s 0 cm 4g rs 0 *s
@0 26 4f rs 0 *s 0 1y 5k rs 0 *s 0 2w 4k rs 0 *s 0 1p 4k rs 0 *s
@0 2p 5j rs 0 *s -3 ck 58 rs 0 Henchmen *s 4 9j 5k rs 0 *s -3 9u
@5p rs 0 *s -3 9w 5o rs 0 Talon *s 8 9o 1x rs 0 *s -3 9x 20 rs 0
@Ulfgar *s g 4x 1z 2bc 0 *s g 76 1d 30c -4 *s g bd 2i 2n5 18k *s
@g bb 61 2rf 18j *s g 43 64 2ws -177 *s -3 bv 2k rs 0 Wagons *s
@-3 6a 99 rs 0 Road *s -3 6h cr rs 0 River *s -3 de a rs 0 *s -3
@dj d rs 0 *s -3 r 58 rs 0 Henchmen *s e 7v 6g rs 0
*END 8ewc8p


OOC:
Ok, now that the BD has gone everyone can use the map to move thier pc.

Tanner save vs fear: DC: 15 - 13 :(

Tyro - I told GM BC about this - he loves it.

Blade - What you do is copy the map and then click on the link. Go to the bottom of the map and you'll see a place where you can past the map. Then go to the top section and click load map. The map will then be loaded. If you click on cycle graph then the square graph paper will be overlayed onto the map. 1 square = 5 feet. Since blade has on medium armor his move is 20 feet. The dragon moved 30 so if Blade wants to fight in hand to hand he will have to do a double move to the dragon (which won't provoke an AoO). The dragon is no longer in the camp fire so humans will need to take a light source to fight the dragon with.

Tyro if you don't give the henchmen commands then Dunn will automatically take charge.