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The Keep *Closed*
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Re: The Keep *Closed*
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Tyro
It's wall crawlin' time
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Earl
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Apr 15 02 2:34 PM
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[ic]
Tyro sheaths his blade and gets out one of his flasks of Alchemists Fire. "Here," he says as he hands it to the cleric, "if they come running this way -- Torch 'em."
He looks to Turrold then as he drops his shield to the ground making himself ready to run, "You got that Spider Climb potion on you?" He points toward the steep clifts ahead. "I doubt they'd expect us to climb up there after them." He grins. "If we run directly south, kick off our boots and drink the potions, we could be up there before they expect us. Then I'll light my Sunrod so the whole party can begin targeting these baddies. What do you say? Is it a good day to -- kick some a**?" The warrior grins broadly seems ready to run, reguardless of the dwarf's reply.
[ooc]
Tyro does not ACTUALLY know what they'd know or expect, he's just ready to try something that will HOPEFULLY surprise the gnolls and give the archers some visible targets.
GM Crow - How long will it take to run southward, drink and climb to the top of that clift/hillside? And could the archers actually fire up at any targets up there from below if they could see them?
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Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
Snow Barbarians
Knurl
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Travelling (Main roads between cities)
Mountains, Hills & Highlands of Flanaess
The World Of Kair
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