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The Keep *Closed*
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Re: The Keep *Closed*
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Tyro
Re: Day 1
#1
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Feb 15 02 3:28 PM
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[ic]
[to Kerravin]
"Well, our guards are on foot, so that would just complicate things."
Tyro tugs at an ear while he thinks this over.
"Try this. Grab Kain and Talon, that's the new kid, only don't tell him I CALLED him that." He takes a breath with a small grin.
"Anyway try and follow aways behind the last wagon. If you think you spot someone following us, send youself or Talon back up with word of this. Meanwhile, the other two should try and get of fthe road as quickly as possible and then hide as best they can. Maybe somehow get behind THEM, if possible and then follow THEM instead, if you see what I mean."
"With a little luck, we can surprise them instead of the other way around."
"How's that sound?"
[ooc]
I don't know if it has been made clear, but the extra guards are all on foot. Except for Dunn, I think.
btw - You don't have to listen to Tyro. You can always leave and make out as if you liked his plan and then follow your own plan.
Tyro
GuildMaster - Greyhawk Adventurers Guild - "Adventure IS our Business!" - (also known as) - the Kendall Expeditionary Guild
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Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
Snow Barbarians
Knurl
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Travelling (Main roads between cities)
Mountains, Hills & Highlands of Flanaess
The World Of Kair
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