OOC to Phil & Thor:

No. Jillian is losing HP but is not (-10) down for the count. I used Phil's Healing skill to treat the poison to stop the damage she was taking. However, if either or both of you want to use the Heal skill to continue to treat the poison that is fine with me. But, you (one or both) will have to stay with Jillian H until she is cured. The heal skill only allows you to treat the poison so that the afflicted does not suffer any more damage from it's toxicity. It does not get rid of the poison. So Jillian H will continue to make saving throws against the poson vs. your heal skills. The delay pioson spell does the same thing only no saves or skill checks will be necessary for the duration of the spell. It's up to you how you choose to handle the situation. You will also need to cast a CLW to allow Jillian H to allow her to move on her own two feet, otherwise you will have to carry her somehow. Hope that helps! :)

BIC:

Krezi runs over to the hole. Looking down you see a moaning halfling covered in dust and grime. "Ow!" Simon exclaims as the ground slowly subsides from the tremors.

Listen Check: DC 15

Krezi: 14

To Krezi:

Listening for any noise, you only manage to hear Thor talking to Phil. He seems to be ranting or blowing off steam about something or someone, but the danger to Simon causes you to ignore it for the moment.

To Krezi & Jillian T. :

When Krezi asks for rope. Simon whimpers, "I think I have some in my backpack over by the wall..." His voice begins to falter and then silence. Jillian then says she has 50' of rope and begins to take it out. When you both look down Simon seems to be unconscious.

You then note that there is a crude ladder (long, thin log with crude plank-like steps nailed to it) in the hole.

OOC: There is nothing nearby to tie the rope onto, but the ladder looks stable, though poorly crafted.

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