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Syndicate Trek (Adventure) {continued}
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Re: Syndicate Trek (Adventure) {continued}
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Phil Underhill
Leaving or Staying
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Oct 12 02 3:49 PM
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"The spell will only work for 5 hours as my faiht is only so strong. I can cast it twice more before I need to rest and pray for more blessing from Yondalla. It took us two days to get here, it will take just as long to return, barring a hidden magic of course. That is two days that you would have to depend on both my limited spells and Thor's limited skills to keep you going. It's risky, but we could make it."
He pauses.
"If Simon is correct, and we can find an apothecary shop among these old buildings and then create the andidote for you, you may have a better chance for a true cure sooner than 5 hours or 10 or 15."
He shrugs his small shoulders.
"Either has a chance. Both have there risks. But we know that Atirr will have a cure if we make it, it's only a matter of money. Here," He looks around the dilapidated old building, "It's not even definate that there is such a shop still standing. Still it is up to you. You are the one who's life is at risk."
He looks at Jillian H with compassion and patience.
"So what do you want to do Jillian?"
Phil Underhill
of the Kendall Expeditionary Guild "Adventure is OUR Business?" GULP! Father Phil Underhill is a Halfling Priest of Yondalla. With kind Hazel Eyes, he nervously peers out at the world from under a mop of Sandy Brown hair.
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Lopolla
Niole Dra
Loftwick
Outlying Areas of the Yeomanry
Hommlet
Dorakaa
Irongate
Highfolk
Hochoch
Monmurg
Outlying Areas of The Holds of the Sea Princes
Chendl
Pellak
Istivin
Outlying Areas of Sterich
Sulward
Rel Astra
Ountsy
Admundfort
Zeif
Mithat
Snow Barbarians
Knurl
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Travelling (Main roads between cities)
Mountains, Hills & Highlands of Flanaess
The World Of Kair
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