Template 3.5 Character Sheet
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[b]Character Name:[/b]
[b]Character Race:[/b]
[b]Character Class:[/b]
[b]Alignment:[/b]
[b]Deity:[/b]
[b]Size:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Eyes:[/b]
[b]Hair:[/b]
[b]Skin:[/b]
[b]GM(s):[/b]

[b]Character Level:[/b] 1
[b]EXP Points Gained:[/b] 0
[b]EXP Needed For Next Level:[/b] 1000

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[b]Abilities:[/b] (80 point buy)
[b]Racial Modifiers:[/b] +2 DEX/-2 CON, etc
[b]Age Modifiers:[/b]
-Middle age (-1 STR/DEX/CON +1 INT WIS CHA)
-Old (-2 as above +1 as above)
-Venerable (-3 as above +1 as above.)
*remove age modifiers and category if none apply*

[b]Strength:[/b] 00 (+0)
[b]Dexterity:[/b] 00 (+0)
[b]Constitution:[/b] 00 (+0)
[b]Intelligence:[/b] 00 (+0)
[b]Wisdom:[/b] 00 (+0)
[b]Charisma:[/b] 00 (+0)

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[b]Armor Class:[/b] 10 = Base (10), Dex (0), Armor (0), Shield (0), Misc (0)

[b]Flatfooted AC:[/b] 10 = Base (10), Armor (0), Shield (0), Misc (0)

[b]Touch AC:[/b] 10 = Base (10), Dex (0), Misc (0)

[b]AC Penalty:[/b] 0 (Applies to: Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim (x2), Tumble.)

[b]Maximum DEX bonus:[/b] +0
[b]Arcane Failure:[/b] 00%
[b]Armor Type & Weight Class:[/b] Blank Mail - Light

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[b]Hit Points:[/b] 0 (HD: 1d8+0)

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[b]Initiative Modifier:[/b] +0 = DEX (0) + Misc (0)

[b]Base Attack Bonus:[/b] +0
[b]Melee Attack Bonus:[/b] +0 = BAB (0) + STR (0) + SIZE (0)
[b]Ranged Attack Bonus:[/b] +0 = BAB (0) + DEX (0) + SIZE (0)
[b]Grapple Attack Bonus:[/b] +0 = BAB (0) + STR (0) + SIZE (0)

MAB:

RAB:

*remove area below when editing*

examples (list weapons as per the examples below. When you list bonuses, they are a 'where they came from' description, and assumed not to be an addition.):

+1 Longsword, +4 (+2 MaB, +1 weapon focus, +1 magical), 1d8+4 (+1 Str, +1 magical, +2 weapon specialization), [19-20/x2]

+1 Dagger, +1 (+1 magical), 1d4+1 (+1 magical), 10ft, [19-20/x2]
*remove example in editing*

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[b]Savings Throws:[/b]

[b]Fortitude:[/b] +0 = Base (0) + CON (0) + Misc. (0)
[b]Reflex:[/b] +0 = Base (0) + DEX (0) + Misc. (0)
[b]Will:[/b] +0 = Base (0) + WIS (0) + Misc. (0)

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[b]Skills:[/b]

[b]Total Skill Points Earned[/b] = 0 (0 @ 1st lvl, 0/lvl after)

Total = Skill (defining attribute) (stat bonus + ranks + misc bonus [bonus type]) *remove this line in editing*

[b]Trained[/b] (Skills must have ranks to be used) Remove if no ranks

+0 = Decipher Script (INT) 0 + 0 + 0 [type]
+0 = Disable Device (INT) 0 + 0 + 0 [type]
+0 = Handle Animal (CHA) 0 + 0 + 0 [type]
+0 = Knowledge |subtype| (INT) 0 + 0 + 0 [type]
+0 = Open Lock (DEX) 0 + 0 + 0 [type]
+0 = Profession |Subtype|(WIS) 0 + 0 + 0 [type]
+0 = Sleight of Hand (DEX) 0 + 0 + 0 [type]
+0 = Spellcraft (INT) 0 + 0 + 0 [type]
+0 = Tumble (DEX) 0 + 0 + 0 [type]
+0 = Use Magic Device (CHA) 0 + 0 + 0 [type]

[b]Untrained[/b] (Skills any character can use, no ranks required) Do NOT remove any of these. *remove this line but leave the word 'untrained'*

+0 = Appraise (INT) 0 + 0 + 0 [type]
+0 = Balance (DEX) 0 + 0 + 0 [type]
+0 = Bluff (CHA) 0 + 0 + 0 [type]
+0 = Climb (STR) 0 + 0 + 0 [type]
+0 = Concentration (CON) 0 + 0 + 0 [type]
+0 = Craft (INT) 0 + 0 + 0 [type]
+0 = Diplomacy (CHA) 0 + 0 + 0 [type]
+0 = Disguise (CHA) 0 + 0 + 0 [type]
+0 = Escape Artist (DEX) 0 + 0 + 0 [type]
+0 = Forgery (INT) 0 + 0 + 0 [type]
+0 = Gather Information (CHA) 0 + 0 + 0 [type]
+0 = Heal (WIS) 0 + 0 + 0 [type]
+0 = Hide (DEX) 0 + 0 + 0 [type]
+0 = Intimidate(CHA) 0 + 0 + 0 [type]
+0 = Jump (STR) 0 + 0 + 0 [type]
+0 = Listen (WIS) 0 + 0 + 0 [type]
+0 = Move Silently (DEX) 0 + 0 + 0 [type]
+0 = Perform |Subtype| (CHA) 0 + 0 + 0 [type]
+0 = Ride (DEX) 0 + 0 + 0 [type]
+0 = Search (INT) 0 + 0 + 0 [type]
+0 = Sense Motive (WIS) 0 + 0 + 0 [type]
+0 = Spot (WIS) 0 + 0 + 0 [type]
+0 = Survival (WIS) 0 + 0 + 0 [type]
+0 = Swim (STR) 0 + 0 + 0 [type]
+0 = Use Rope (DEX) 0 + 0 + 0 [type]

(@ Denotes a Class Skill)

0 = Languages:

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[b]Feats:[/b]

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*format gear so that it is obvious what items are stored where. In the format below, the first item could be a backpack, the second a sack inside the backpack, the third a small box inside the sack, and the fourth item a pearl. Layers can be added this way to accomidate almost anything. Include ALL GEAR here, as this is where weight is accounted.

Lastly, if this character is not a transfer, please list all the cost of your equipment when creating a new first level character. This will aid your moderator to check the overall cost of your gear.
Remove this section in editing*

[b]Gear & Items:[/b]

(#) Item [0.0 lbs] - Notes
-(#) Item [0.0 lbs] - Notes
--(#) Item [0.0 lbs] - Notes
---(#) Item [0.0 lbs] - Notes

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[b]Total Gear Weight Carried:[/b] 0.0 lbs.
[b]Total Weapon Weight Carried:[/b] 0.0 lbs.
[b]Total Armor Weight Carried:[/b] 0.0 lbs.
[b]Total Coin Weight Carried:[/b] 0.00 lbs.
[b]Total Weight on Mount:[/b] 0.0 lbs

[b]Weight Carried:[/b] 0.00 lbs.
[b]Light Load:[/b] 0 to 0 lbs.
[b]Medium Load:[/b] 0 to 0 lbs.
[b]Heavy Load:[/b] 0 to 0 lbs.
[b]Base Movement:[/b] 30' (Armor Max Move: 0 ft) (Encumbered: 0 ft)

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[b]Racial Abilities:[/b]
*All Racial Abilities notated here. Remove this line in editing*

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[b]Class Features:[/b]
*All Class features you have listed here. Remove this line in editing*

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*remove this area if character is not a spellcaster. Remove this line in editing*

[b]Domains:[/b]
[b]Domain Powers:[/b]
[b]Spells Known:[/b]
[b]Spell Books:[/b]
[b]Spells/Day:[/b] 0/1/2/3/4/5/6/7/8/9

Caster Save DC 10 = Ability mod + Spell Lvl + Bonuses
[b]Spells Prepared:[/b]

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[b]Magic:[/b]

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[b]Money:[/b]

[b]PP:[/b]
[b]GP:[/b]
[b]SP:[/b]
[b]CP:[/b]

[b]Treasures:[/b]

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[b]Physical Description:[/b] *A little more than the biography, physical appearance, dressings, trappings... etc*

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[b]Personality:[/b] *A brief look into the way the PC views him/herself and how others view them as well.*

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[b]Character History:[/b] *Actual background of that character's life up until the moment he stepped into the adventuring world. Don't stop there, keep it going with the adventures you take.*

[b]Character Notes:[/b] *Anything that doesn't fit in any other category or anywhere else.*

[b]Experience Rewards:[/b] *List all exp rewards. *

[font color=blue][b]**Written by GM Rongar**[/b][/font]


JamohnH@hotmail.com
Questions?