The Keep adventure is an Adventure's Guild adventure. This is the first adventure backed by the Adventure's Guild.
Charboyya a Dwarven cloth merchant has sent a letter to Tyro to gather 5-7 guards that can protect his wagons while they travel the 10-11 days towards Hardby to deliver some goods.
Tyro will be doing the hiring of the guards and Charboyya will be paying the guards after conferring with Tyro. If you want to join this adventure you first have to apply to join the adventure's Guild, then Tyro will select those that are best capable of doing the job.
I will be running the adventure but Tyro will be running the guards.
Here is maps provided by Tyro via his grandfather.
www.geocities.com/alibran...pmaps.html
Here is the map of the Gnoll Hill
Charboyya a Dwarven cloth merchant has sent a letter to Tyro to gather 5-7 guards that can protect his wagons while they travel the 10-11 days towards Hardby to deliver some goods.
Tyro will be doing the hiring of the guards and Charboyya will be paying the guards after conferring with Tyro. If you want to join this adventure you first have to apply to join the adventure's Guild, then Tyro will select those that are best capable of doing the job.
I will be running the adventure but Tyro will be running the guards.
Here is maps provided by Tyro via his grandfather.
www.geocities.com/alibran...pmaps.html
Here is the map of the Gnoll Hill

